# dproto.cfg — CS 1.6 VN Server # Cho phép cả Steam và non-Steam clients (protocol 47 + 48) kết nối # HLTV cid_HLTV = 7 # Non-Steam protocol 47 — gán VALVE_ ID theo IP cid_NoSteam47 = 4 # Non-Steam protocol 48 — gán VALVE_ ID theo IP cid_NoSteam48 = 4 # Steam thật — giữ STEAM_xx:xx:xx cid_Steam = 1 # Steam Pending cid_SteamPending = 9 # Các loại emulator — gán STEAM_ ID cid_RevEmu = 1 cid_RevEmu2013 = 1 cid_SC2009 = 1 cid_OldRevEmu = 1 cid_SteamEmu = 1 cid_AVSMP = 1 cid_Setti = 3 cid_SXEI = 1 EnableSXEIdGeneration = 0 SC2009_RevCompatMode = 1 SteamEmuCompatMode = 1 OldEstCompatMode = 0 # Hash salt để tránh SteamID trùng (tuỳ chọn) SteamIdHashSalt = Cs16VN_DProto_S4lt_2026! IPGen_Prefix1 = 0 IPGen_Prefix2 = 4 Native_Prefix1 = 0 SC2009_Prefix1 = 0 RevEmu_Prefix1 = 0 RevEmu2013_Prefix1 = 0 OldRevEmu_Prefix1 = 0 SteamEmu_Prefix1 = 0 AVSMP_Prefix1 = 0 Setti_Prefix1 = 0 SXEI_Prefix1 = 0 FakePlayers_AntiReconnect = 1 FakePlayers_BanTime = 120 Exploits_CheckDownloads = 1 Exploits_DisableUploads = 1 # LoggingMode: 0=off, 1=console, 2=file, 3=both LoggingMode = 2 ThreatsLoggingMode = 0 DisableNativeAuth = 0 ServerInfoAnswerType = 0 Game_Name = HLStatsPlayerIdFix = 0 SpreadUserInfoColors = 1 ExportVersion = 1 HLTV_Except_IP = 127.0.0.1